![]() ![]() ![]() I admire the variety of enemy mechanics in Back 4 Blood, but there are simply too many to make reliable calls about what to do with them on higher difficulties, especially when you want to avoid certain death. Due to how similar they look, I would challenge anyone to pick out which is which when they’re running at the party. One of the three families, the Reekers, will either explode, spit acid at you, or summon a horde with their guts if they get close. Instead of lurking chargers and smart smokers, there’s a cavalcade of special infected with spotty AI. While you can be thrown into the thick of it due to some innovative chokeholds and objective design, Back 4 Blood just doesn’t provide that same physicality or grit that Left 4 Dead would revel in. The bash – an important part of crowd control in Left 4 Dead – feels ineffectual here due to a stamina meter, with the addition of aim-down-sights shifting focus onto careful shooting from afar, and praying that nothing big gets close to your quartet. Zombie hordes clump up against the player but you still deal with them individually. There is still more to be seen from Back 4 Blood, and hopefully it can surpass the legacy of Left 4 Dead.It’s all very tight and Back 4 Blood feels great to play, but it’s not nearly as kinetic as Left 4 Dead as a result, and this is why veterans of the series may not get along well with it. There’s also crossplay, so PC players can play with their console counterparts.īack 4 Blood can be seen as an all-new Left 4 Dead game, so if you want more of the same with modern upgrades, hold out for the full release of Back 4 Blood. It is still getting new updates regularly, with the game also coming to the Nintendo Switch later this year. World War Z, on the other hand, presents a different feel overall, but is certainly a ton of fun. If you want to keep things simple and would rather relive the classics, stick to Left 4 Dead. Surprisingly, Left 4 Dead and its sequel is still being kept alive through its fanbase, with the sequel getting an all-new fanmade update last year. The special zombies are also not distinct enough compared to Left 4 Dead. At higher difficulty levels, it can feel cheap when the game throws at players a bunch of special zombies all at once. That really keeps things fresh.īesides that, from what was shown, there is a lack of balance in the game’s dynamic procedural difficulty generation. There are also “Corruption Cards”, which can make or break a run, as it modifies the level to a certain extent, like adding additional objectives to the level. ![]() ![]() Its sequel definitely came a little too quickly after the first game, being only a year apart, but it was an otherwise welcome upgrade.Įach player gets to draw a card that adds passive bonuses to the level, like 15 per cent more ammo capacity or +15 health. There’s not much that Left 4 Dead did wrong, being a tight experience that offered a lot of replayability in its cooperative and competitive modes. These include the emphasis on four-player cooperative action, specialised zombie types and dynamic scenarios that change with each playthrough. So let’s take a look at what each zombie game does differently and which one is the right one for you.Īs the progenitors of this genre, Left 4 Dead and its sequel introduced a number of hallmarks to the genre that the following two games would emulate. Even the original developers of Left 4 Dead began wanting to revive this concept, which led to Turtle Rock Studios branching off from Valve to make their own zombie shooter, Back 4 Blood.Īfter an open beta period and an upcoming release this October, Back 4 Blood has shown off what it does differently compared to its predecessors. ![]()
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